Initial commit

This commit is contained in:
Vojtěch Káně
2020-12-03 23:07:44 +01:00
commit 28e22e3422
24 changed files with 1526 additions and 0 deletions

96
cmd/web/handlers.go Normal file
View File

@@ -0,0 +1,96 @@
package main
import (
"errors"
"github.com/google/uuid"
"github.com/julienschmidt/httprouter"
"net/http"
"net/url"
"strings"
"vkane.cz/tinyquiz/pkg/model"
"vkane.cz/tinyquiz/pkg/model/ent"
)
func (app *application) home(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
type homeData struct {
Stats model.Stats
templateData
}
td := &homeData{}
setDefaultTemplateData(&td.templateData)
if stats, err := app.model.GetStats(r.Context()); err == nil {
td.Stats = stats
} else {
app.serverError(w, err)
return
}
app.render(w, r, "home.page.tmpl.html", td)
}
func (app *application) play(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
if err := r.ParseForm(); err != nil {
app.clientError(w, http.StatusBadRequest)
return
}
var code = strings.TrimSpace(params.ByName("code"))
var player = strings.ToLower(strings.TrimSpace(r.PostForm.Get("player")))
if len(player) < 1 {
app.clientError(w, http.StatusBadRequest)
return
}
if player, err := app.model.RegisterPlayer(player, code, r.Context()); err == nil {
if session, err := player.Unwrap().QuerySession().Only(r.Context()); err == nil {
if su, err := app.model.GetPlayersStateUpdate(session.ID, r.Context()); err == nil {
app.rtClients.SendToAll(session.ID, su)
} else {
app.serverError(w, err)
return
}
} else {
app.serverError(w, err)
return
}
http.Redirect(w, r, "/game/" + url.PathEscape(player.ID.String()), http.StatusSeeOther)
return
} else if errors.Is(err, model.NoSuchEntity) {
app.clientError(w, http.StatusNotFound)
return
} else if errors.Is(err, model.ConstraintViolation) {
app.clientError(w, http.StatusForbidden)
return
} else {
app.serverError(w, err)
return
}
}
func (app *application) game(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
var playerUid uuid.UUID
if uid, err := uuid.Parse(params.ByName("playerUid")); err == nil {
playerUid = uid
} else {
app.clientError(w, http.StatusBadRequest)
return
}
if player, err := app.model.GetPlayerWithSessionAndGame(playerUid, r.Context()); err == nil {
type lobbyData struct {
P *ent.Player
templateData
}
td := &lobbyData{}
setDefaultTemplateData(&td.templateData)
td.P = player
app.render(w, r, "game.page.tmpl.html", td)
} else {
app.clientError(w, http.StatusNotFound)
return
}
}