Accept answers

This commit is contained in:
Vojtěch Káně
2021-02-07 18:29:36 +01:00
parent 753b164c58
commit 4fc9aa50d1
5 changed files with 104 additions and 3 deletions

View File

@@ -9,7 +9,9 @@ import (
"github.com/google/uuid"
"time"
"vkane.cz/tinyquiz/pkg/model/ent"
"vkane.cz/tinyquiz/pkg/model/ent/answer"
"vkane.cz/tinyquiz/pkg/model/ent/askedquestion"
"vkane.cz/tinyquiz/pkg/model/ent/choice"
"vkane.cz/tinyquiz/pkg/model/ent/game"
"vkane.cz/tinyquiz/pkg/model/ent/player"
"vkane.cz/tinyquiz/pkg/model/ent/question"
@@ -215,3 +217,51 @@ func (m *Model) NextQuestion(sessionId uuid.UUID, c context.Context) error {
tx.Commit()
return nil
}
var QuestionClosed = errors.New("the deadline for answers to this question has passed")
var AlreadyAnswered = errors.New("the player has already answered the question")
func (m *Model) SaveAnswer(playerId uuid.UUID, choiceId uuid.UUID, c context.Context) (*ent.Answer, error) {
tx, err := m.c.BeginTx(c, &sql.TxOptions{
Isolation: sql.LevelSerializable,
})
if err != nil {
return nil, err
}
defer tx.Rollback()
// check whether the player could pick this choice
if exists, err := tx.Choice.Query().Where(choice.HasQuestionWith(question.HasGameWith(game.HasSessionsWith(session.HasPlayersWith(player.ID(playerId))))), choice.ID(choiceId)).Exist(c); err == nil && !exists {
return nil, NoSuchEntity
} else if err != nil {
return nil, err
}
var q *ent.Question
// find the most recent question
if q, err = tx.Player.Query().Where(player.ID(playerId)).QuerySession().QueryGame().QueryQuestions().Where(question.HasAsked()).WithAsked().Order(ent.Desc(question.FieldOrder)).First(c); ent.IsNotFound(err) {
return nil, NoSuchEntity
} else if err != nil {
return nil, err
}
// check if the question is open
// Asked[0] is guaranteed to exist thanks to the previous query
if !q.Edges.Asked[0].Ended.After(time.Now()) {
return nil, QuestionClosed
}
// check the player has not answered yet
if exists, err := tx.Answer.Query().Where(answer.HasAnswererWith(player.ID(playerId)), answer.HasChoiceWith(choice.HasQuestionWith(question.ID(q.ID)))).Exist(c); err != nil {
return nil, err
} else if exists {
return nil, AlreadyAnswered
}
if a, err := tx.Answer.Create().SetID(uuid.New()).SetAnswered(time.Now()).SetChoiceID(choiceId).SetAnswererID(playerId).Save(c); err == nil {
tx.Commit()
return a, nil
} else {
return nil, err
}
}