Better error handling in handlers.game
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@@ -123,9 +123,12 @@ func (app *application) game(w http.ResponseWriter, r *http.Request, params http
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td.P = player
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td.P = player
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app.render(w, r, "game.page.tmpl.html", td)
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app.render(w, r, "game.page.tmpl.html", td)
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} else {
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} else if errors.Is(err, model.NoSuchEntity) {
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app.clientError(w, http.StatusNotFound)
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app.clientError(w, http.StatusNotFound)
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return
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return
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} else {
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app.serverError(w, err)
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return
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}
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}
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}
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}
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