Files
tinyquiz/cmd/web/handlers.go
2021-07-03 16:22:17 +02:00

345 lines
9.3 KiB
Go

package main
import (
"errors"
"github.com/google/uuid"
"github.com/julienschmidt/httprouter"
"net/http"
"net/url"
"strings"
"time"
"vkane.cz/tinyquiz/pkg/gameCreator"
"vkane.cz/tinyquiz/pkg/model"
"vkane.cz/tinyquiz/pkg/model/ent"
"vkane.cz/tinyquiz/pkg/rtcomm"
)
func (app *application) homeSuccess(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
app.home(w, r, homeForm{}, http.StatusOK)
}
type homeForm struct {
Join struct {
Code string
Name string
Errors []string
}
NewSession struct {
Code string
Name string
Errors []string
}
NewGame struct {
Title string
Name string
Errors []string
}
}
func (app *application) home(w http.ResponseWriter, r *http.Request, formData homeForm, status int) {
type homeData struct {
Stats model.Stats
Form homeForm
templateData
}
td := &homeData{}
td.Form = formData
setDefaultTemplateData(&td.templateData)
if stats, err := app.model.GetStats(r.Context()); err == nil {
td.Stats = stats
} else {
app.serverError(w, err)
return
}
w.WriteHeader(status)
app.render(w, r, "home.page.tmpl.html", td)
}
func (app *application) play(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
if err := r.ParseForm(); err != nil {
app.clientError(w, http.StatusBadRequest)
return
}
var code = strings.TrimSpace(params.ByName("code"))
var player = strings.ToLower(strings.TrimSpace(r.PostForm.Get("player")))
var form homeForm
form.Join.Code = code
form.Join.Name = player
if len(player) < 1 {
form.Join.Errors = []string{"Zadejte jméno hráče"}
app.home(w, r, form, http.StatusBadRequest)
return
}
if player, err := app.model.RegisterPlayer(player, code, time.Now(), r.Context()); err == nil {
if session, err := player.Unwrap().QuerySession().Only(r.Context()); err == nil {
if su, err := app.model.GetPlayersStateUpdate(session.ID, r.Context()); err == nil {
app.rtClients.SendToAll(session.ID, su)
} else {
app.serverError(w, err)
return
}
} else {
app.serverError(w, err)
return
}
http.Redirect(w, r, "/game/"+url.PathEscape(player.ID.String()), http.StatusSeeOther)
return
} else if errors.Is(err, model.NoSuchEntity) {
form.Join.Errors = []string{"Hra s tímto kódem nebyla nalezena"}
app.home(w, r, form, http.StatusNotFound)
return
} else if errors.Is(err, model.ConstraintViolation) {
form.Join.Errors = []string{"Hráč s tímto jménem již existuje"}
app.home(w, r, form, http.StatusForbidden)
return
} else {
app.serverError(w, err)
return
}
}
func (app *application) createSession(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
if err := r.ParseForm(); err != nil {
app.clientError(w, http.StatusBadRequest)
return
}
var code = strings.TrimSpace(r.PostForm.Get("code"))
var player = strings.ToLower(strings.TrimSpace(r.PostForm.Get("organiser")))
var form homeForm
form.NewSession.Code = code
form.NewSession.Name = player
if len(player) < 1 {
form.NewSession.Errors = []string{"Zadejte jméno organizátora"}
app.home(w, r, form, http.StatusBadRequest)
return
}
if s, p, err := app.model.CreateSession(player, code, time.Now(), r.Context()); err == nil {
if su, err := app.model.GetPlayersStateUpdate(s.ID, r.Context()); err == nil {
app.rtClients.SendToAll(s.ID, su)
http.Redirect(w, r, "/game/"+url.PathEscape(p.ID.String()), http.StatusSeeOther)
return
} else {
app.serverError(w, err)
return
}
} else if errors.Is(err, model.NoSuchEntity) {
form.NewSession.Errors = []string{"Hra s tímto kódem nebyla nalezena"}
app.home(w, r, form, http.StatusNotFound)
return
} else {
app.serverError(w, err)
return
}
}
func (app *application) game(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
var playerUid uuid.UUID
if uid, err := uuid.Parse(params.ByName("playerUid")); err == nil {
playerUid = uid
} else {
app.clientError(w, http.StatusBadRequest)
return
}
if player, err := app.model.GetPlayerWithSessionAndGame(playerUid, r.Context()); err == nil {
type lobbyData struct {
P *ent.Player
templateData
}
td := &lobbyData{}
setDefaultTemplateData(&td.templateData)
td.P = player
app.render(w, r, "game.page.tmpl.html", td)
} else if errors.Is(err, model.NoSuchEntity) {
app.clientError(w, http.StatusNotFound)
return
} else {
app.serverError(w, err)
return
}
}
func (app *application) nextQuestion(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
var playerUid uuid.UUID
if uid, err := uuid.Parse(params.ByName("playerUid")); err == nil {
playerUid = uid
} else {
app.clientError(w, http.StatusBadRequest)
return
}
if player, err := app.model.GetPlayerWithSessionAndGame(playerUid, r.Context()); err == nil {
var sessionId = player.Edges.Session.ID
var now = time.Now()
if err := app.model.NextQuestion(sessionId, now, r.Context()); err == nil {
if su, err := app.model.GetQuestionStateUpdate(sessionId, now, r.Context()); err == nil {
app.rtClients.SendToAll(sessionId, su)
w.WriteHeader(http.StatusNoContent)
return
} else {
app.serverError(w, err)
return
}
} else if errors.Is(err, model.NoNextQuestion) {
app.rtClients.SendToAll(sessionId, rtcomm.StateUpdate{Results: true})
w.WriteHeader(http.StatusNoContent)
return
} else {
app.serverError(w, err)
return
}
} else if ent.IsNotFound(err) {
app.clientError(w, http.StatusNotFound)
return
} else {
app.serverError(w, err)
return
}
}
func (app *application) answer(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
var playerUid uuid.UUID
if uid, err := uuid.Parse(params.ByName("playerUid")); err == nil {
playerUid = uid
} else {
app.clientError(w, http.StatusBadRequest)
return
}
var choiceUid uuid.UUID
if uid, err := uuid.Parse(params.ByName("choiceUid")); err == nil {
choiceUid = uid
} else {
app.clientError(w, http.StatusBadRequest)
return
}
if _, err := app.model.SaveAnswer(playerUid, choiceUid, time.Now(), r.Context()); err == nil {
// TODO notify organisers
w.WriteHeader(http.StatusCreated) // TODO or StatusNoContent?
return
} else if errors.Is(err, model.NoSuchEntity) {
app.clientError(w, http.StatusNotFound)
return
} else {
app.serverError(w, err)
return
}
}
func (app *application) resultsGeneral(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
type resultsData struct {
Results []model.PlayerResult
Session *ent.Session
Player *ent.Player
templateData
}
td := &resultsData{}
setDefaultTemplateData(&td.templateData)
var playerUid uuid.UUID
if uid, err := uuid.Parse(params.ByName("playerUid")); err == nil {
playerUid = uid
} else {
app.clientError(w, http.StatusBadRequest)
return
}
if results, session, player, err := app.model.GetResults(playerUid, r.Context()); err == nil {
td.Results = results
td.Session = session
td.Player = player
} else if errors.Is(err, model.NoSuchEntity) {
app.clientError(w, http.StatusNotFound)
return
} else {
app.serverError(w, err)
return
}
app.render(w, r, "results.page.tmpl.html", td)
}
func (app *application) downloadTemplate(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
w.Header().Set("Content-Type", "text/csv; charset=utf-8; header=absent")
w.Header().Set("Content-Disposition", "attachment; filename=tinyquiz_template.csv")
w.Header().Set("Cache-Control", "max-age=21600" /* 6 hours */)
if err := gameCreator.CreateTemplate(w, 10, 4); err != nil {
app.errorLog.Printf("creating template: %v", err)
return
}
}
func (app *application) createGame(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
r.Body = http.MaxBytesReader(w, r.Body, 1000000)
// shall never write to temp files thanks to MaxBytesReader
if err := r.ParseMultipartForm(2000000); err != nil {
app.clientError(w, http.StatusBadRequest)
return
}
var name = r.PostFormValue("name")
var author = r.PostFormValue("author")
var form homeForm
form.NewGame.Title = name
form.NewGame.Name = author
file, _, err := r.FormFile("game")
if err != nil {
form.NewGame.Errors = []string{"Nahrajte soubor s otázkami"}
app.home(w, r, form, http.StatusBadRequest)
return
}
if parsedGame, err := gameCreator.Parse(file, 500, 100); err == nil {
if game, err := app.model.CreateGame(parsedGame, name, author, r.Context()); err == nil {
http.Redirect(w, r, "/quiz/"+url.PathEscape(game.ID.String()), http.StatusSeeOther)
return
} else {
app.serverError(w, err)
return
}
} else {
form.NewGame.Errors = []string{"Soubor s otázkami není v pořádku"}
app.home(w, r, form, http.StatusBadRequest)
return
}
}
func (app *application) showGame(w http.ResponseWriter, r *http.Request, params httprouter.Params) {
type gameData struct {
Game *ent.Game
templateData
}
td := &gameData{}
setDefaultTemplateData(&td.templateData)
var gameUid uuid.UUID
if uid, err := uuid.Parse(params.ByName("gameUid")); err == nil {
gameUid = uid
} else {
app.clientError(w, http.StatusBadRequest)
return
}
if game, err := app.model.GetGameWithQuestionsAndChoices(gameUid, r.Context()); err == nil {
td.Game = game
w.Header().Set("Cache-Control", "max-age=3600" /* 1 hour */)
app.render(w, r, "game-overview.page.tmpl.html", td)
return
} else if errors.Is(err, model.NoSuchEntity) {
app.clientError(w, http.StatusNotFound)
return
} else {
app.serverError(w, err)
return
}
}